The student news site of Bergen County Academies

Academy Chronicle

A Trump Presidency and America

A Trump Presidency and America

Maeve McFadden

On November 8, 2016, the historic presidential election finally happened. If anything, the final result did justice to the chaotic, intense and emotionally exhausting experience that was this election process. In the past...

December 20, 2016No Comments

The SCOTUS Nominee Blockade: A Dangerous Precedent for Youth?

The SCOTUS Nominee Blockade: A Dangerous Precedent for Youth?

Peter Park

After associate Supreme Court justice Antonin Scalia passed on February 13th 2016, the Republican-led Senate has not shown signs of abandoning its blockade of any judge President Obama nominates. Despite the President’s nominee being the “conservative Demo...

May 4, 2016 • Comments closed

The Downfall of SpoonRocket

The Downfall of SpoonRocket

Casey Chan

The thriving industry of on-demand food delivery watched as one of its biggest companies, SpoonRocket, went out of business on March 15th, after years of intense competition with its rival, Sprig, in California. The industry of on-demand food has been grow...

April 21, 2016 • Comments closed

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The Dangers of Virtual Reality

Su Min Kim, School News Editor

I jerk the steering wheel to the left and narrowly avoid a beam of light. Alarm bells go off as an enemy spacecraft clips the wing of my starship. I don’t have much time. Checking my ammunition, I push the gas and – “So, how do you like the game?” the salesman asks. Disoriented, I take off my virtual reality headset. “It’s great. It feels so… real.” “Well, virtual reality’s meant to do that. Really get you invested in the game.” But that may be where the problem lies. In our rapidly advancing world of technology, it is only a matter of time before VR is fully implemented in society. In fact, this is currently evident through our use of augmented reality (AR) phone applications such as Pokémon Go and SnapChat. However, engaging in fully immersive video games may lead to physical and mental harm. In 2010, a South Korean couple’s internet game addiction led to their baby’s starvation, resulting in negligent homicide. In 2011, a young British player died from a blood clot caused from prolonged gaming on his Xbox. In 2015, a man in Taiwan died from a cardiac arrest caused by over-exhaustion after a three-day gaming binge. In response to these cases, Internet gaming disorder was included in the Diagnostic and Statistical Manual of Mental Disorders in 2015. Some criteria to be met for this disorder include the “use of the internet gaming to escape” and the “loss of a significant opportunity or relationship” as a result of gaming. VR games puts one at risk for both criteria. According to Oculus VR, an American technology company, the goal of VR is to emulate “the sensation of presence,” or “the feeling as though you’re actually there [in the game].” Such in-depth immersion increases the chances of addiction and, consequently, reclusive behavior and deterioration of one’s physical health. That is not to say that VR is always harmful. For example, cybertherapy allows patients to face their phobias in a virtual environment and receive help from therapists during the simulation. In more fiscal aspects, VR videos are often used to promote travel, such as in the case of Marriott International. Organizations such as Time have also produced VR documentaries that allow their audience to experience an event on a personal level – surely an advantageous educational tool. However, there is clearly a need to proceed with caution when deciding what content to promote using VR. One careless slip may lead to an addiction pandemic with no vaccine to stop it.   References: Carey, Benedict. "In Cybertherapy, Avatars Assist With Healing." The New York Times. 22 Nov. 2010. Griffiths, Mark. "Gaming to death: What turns a hobby into a health hazard?" CNN. 21 Jan. 2015. Hunt, Katie, and Naomi Ng. "Man dies in Taiwan after 3-day online gaming binge." CNN. 19 Jan. 2015. Morrissey, Janet. "Virtual Reality Leads Marketers Down a Tricky Path." The New York Times. 5 March 2017. Salmon, Andrew. "Couple: Internet gaming addiction led to baby's death." CNN. 2 April 2010.

June 14, 2017No Comments

  • An Interview with Indrani Das, Top Winner of Regeneron Science Talent Search May 31, 2017
  • Intelli-Buoy February 7, 2017
  • No Man Is an Island: Ask Adrian Biagioli, BCA ’16 December 21, 2016
  • The New BCA Greenhouse Is Open! December 9, 2016

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The Dangers of Virtual Reality

Su Min Kim, School News Editor

I jerk the steering wheel to the left and narrowly avoid a beam of light. Alarm bells go off as an enemy spacecraft clips the wing of my starship. I don’t have much time....

June 14, 2017No Comments

The Roots of Rap and Ignore Fetty Wap

December 9, 2015

Flying Syringes Deliver Ethical Questions

Flying Syringes Deliver Ethical Questions

November 11, 2015

Opinion: On the Bergdahl Prisoner Swap

June 19, 2014

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The student news site of Bergen County Academies
The student news site of Bergen County Academies